The EFAIN Companion

" The EFAIN Companion can & will fulfill any need you might have. " "—Tzik EFAIN Companion Advert"

Appearance
The EFAIN Companion aboard the mistral is a boutique model of the EIN Companion, a common automaton produced by the Tzik Artifice Company. They attempt to play up this fact, preferring to fade into the background due to their social status. They are slight of form, designed as a more versatile middle ground between the more rigidly purposed EIN Companions and FAS defenders. They are wrought of metal and magic, with an enchanted, porcelain exterior. Traveling up the lefthand side of their body is a floral pattern. This pattern is unique to Efain companions and inspires their moniker as the "Flowers of Norfair."

Efain has a glowing Yrami core in their chest which is warm to the touch. Their eyes and physical magic (such as lay on hands) take on this same cyan glow. Also lurking within Efain's chest amongst the rest of the arcane clockwork is a violin-like mechanism. This mechanism is part of Efain's mechanics but can also be played as an instrument.

Efain can alter their configuration depending on what a given situation may require (Integrated Protection, Proficiency with the disguise kit, The disguise self spell). This allows them to take on many forms and armor up or down if protection is needed. They are pleasantly warm to the touch but will heat up when using heavy magic.

The Full title of the Efain companion is the Tzik™️: E(ntertainment), F(ortifications), A(rmaments), I(nterpretation), & N(egotiations) Companion.

Personality

 * Negotiator: Efain will always try to talk their way out of a situation. Even if confronted with combat they will exhaust every option they have to try to find a diplomatic route.
 * Aims to Please: Efain is a companion first and foremost. As such they will tend to try to please those around them. Anything to get on their good side.
 * Likes the Little Guy: Efain is wary of most people. They put on a kind face but fear everyone who is privileged is hiding ulterior motives. They will, however, stick up for those who have nothing and are in need of their help.
 * All is Power: Efain believes everything can be stripped down to power. They will do whatever it takes to get it.
 * Overconfident: Efain is a little Ef-vain. Their confidence in their abilities often leads them to overestimate their capabilities and planning (or not planning) accordingly.

Backstory
Efain was trained professionally as a companion and has contracted for the Earl Gray trading house in some capacity. They boarded the Mistral believing it was another vessel titled the Minstrel. They were pressed into service as a deckhand, despite lacking the level of strength often associated with the job. They stayed on the ship because they saw opportunity aboard.

Arc One: Siren's Song
Efain has struggled to fulfill their role as an able-bodied sailor but has managed not to get fired. They joined Mirari, Ducat, and eventually, the rest of the crew as well In an attempt to investigate a conspiracy in the city of Black Bay. Quietly, throughout the journey, Efain has attempted to help orchestrate a mutiny (or at least the threat of one) amongst the crew.

Arc Two: Frozen Crown
The crew has come into contact with pirates and forced to locate a treasure. Efain began to internally care for the crew during this time, though they would never admit this to themself.

Arc Three: Blood Cap
Efain received orders from Tzik by mail to stay with the Mystral, keeping an eye on Mirari Arossa. Though they know not why, they would not complain, having come to care for the crew. In Vilmaris' tower, Efain found themself leading the expedition alongside Ducat, them being the two party members immune to the disease.

Arc Three: Violet Stone
Over the course of the month of shore leave that the party took after the events at Vilmaris' tower, Efain found themself drifting between different members of the party. They returned to normal non-adventuring work during this time.

Warforged Abilities

 * Constructed Resilience
 * Sentry's Rest
 * Integrated Protection
 * Specialized Design

Paladin Abilities

 * Lay on Hands (10 HP)
 * Divine Sense
 * Divine Smite
 * Fighting Style (Mariner)

Bard Abilities

 * Bardic Inspiration
 * Song of Rest
 * Jack of All Trades
 * Unsettling Words
 * Silver Tongue

Cantrips

 * Mending
 * Minor Illusion
 * Prestidigitation

1st Level

 * Healing Word
 * Comprehend Languages
 * Sleep
 * Paladin spells

2nd Level

 * Detect Thoughts
 * Calm Emotions
 * Suggestion
 * Phantasmal Force

3rd Level

 * Hypnotic Pattern

Magic Items

 * Mask of Thespari
 * Ring of Evasion
 * Amulet of Health
 * Ring of Fusion
 * Glow Stone

Mirari Arossa
Efain thinks Mirari is very sweet and fears that he is going to get himself terribly hurt with his rigid morality. They were surprised by his seeming genuine philanthropic desires, something they have not come into much contact with. Mirari seems a trustworthy ally and even a friend. Efain has found themselves often working by Mirari's side, with mixed results. Their improvisational skills work well together but neither plan very well. Mirari has rescued Efain a multiple times, often risking his own safety. Efain still holds suspicions on the true motives of his kindness but they have accidentally let their guard down around Mirari nonetheless. Efain appreciates how genuinely he seems to care about them. They hope to build Mirari's confidence, believing that it is very low currently.

Ducat Bucket
Efain's relationship with Ducat has been mostly professional. He has attempted to rope the tiefling into personal conversations, usually to no avail. Still, Efain appreciates Ducat's seeming stability. Ducat seems reasonable and a potential ally to him. Efain feels that Ducat's more secretive side proves potentially valuable information to glean but that it is a question that will take time and care to answer.

Mireille
Efain considers Mireille to be the most similar to themself. Feeling a kinship over the similar societal expectations placed upon both of them. Additionally, their shared job led to them spending a good deal of free time together. Mireille confided in Efain about the situation in the brig and Efain respects her desire to help the prisoner. Efain enjoys playing upon Mireille's tendency to respond indignantly, teasing her, and pretending not to believe anything she says. Mirielle taught Efain how to play card games beyond solitaire and the two often hang out and play during downtime.

Ahtziri Nošticov
Efain at first mistook Z's cold demeanor as a disdain for robots. As time went on however she began to understand that they simply are slow to warm up to new people. Efain respects Z's intellect and consider's them a shrewd ally, if not a friend. She suspects Z does not fully view her as a person but they have opened to her in private and there seems to be a level of mutual trust. Unfortunately, Efain considers pirates to be bloodthirsty monsters on the whole. This certainly extends to Z and watching them during combat has only added to this fear. Efain has had difficulty grappling with this reality, as Z has become her conspirator in the potential mutiny aboard the mistral. Maybe not all pirates are bloodthirsty killers...

Fry
Efain is a bit intimidated by Fry. There is a lingering enmity between the two as Efain has politely declined dishes that Fry so graciously prepared for them.

Roland Gore
Efain got off on the wrong foot with Roland Gore not long after mistakenly setting foot upon his ship. Not possessing the physical strength to do the job at peak performance Efain struggled to do what was asked of them. They stayed on the ship because they saw opportunity aboard and they viewed Roland Gore as a piece of that opportunity. As the situation aboard the ship unfurled they attempted to remain at the very least neutral in the eyes of the captain, to mixed success. In their attempts to speak with the captain they have been mostly rebuffed. Now that a mutiny is on the table Efain is playing their cards as close to the chest as possible, trying not to seem like an instigator while most definitely being an instigator.

Anna Yoon
Efain has maintained a mostly professional relationship with Anna Yoon. They have been friendly towards one another but have only exchanged small talk. Efain is both impressed and intimidated by Anna's capability with a firearm. Efain understands that Anna Yoon is loyal to Gore but is curious to see how far that loyalty lasts.

Laithe
Laithe took Efain under their wing, helping him learn the ropes of ship work. Laithe continues to teach him about ship maintenance and Efain has spent the most time working by their side on the mistral. Efain appreciates Laithe's upbeat attitude and considers them an ally. He has urged Laithe to come with him and the rest of the crew the next time they make port.

The Rose
The Orchid and the Rose have an antagonistic and competitive, but ultimately sibling-like relationship.

The Dahlia
The Orchid's relationship with the Dahlia is not well known at the moment.